AI Insights · Timothy · September 2021
Top 5 Platformer Games on iOS in Australia Q3 2021
The top platformer games on iOS in Australia for Q3 2021 showcased varied performance in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the trends.
The top platformer games on iOS in Australia for Q3 2021 displayed diverse trends in weekly downloads, revenue, and active users. Here's a closer look at the performance of these games, based on data from Sensor Tower.
CookieRun: OvenBreak from Devsisters saw fluctuating weekly revenue, peaking at around $8.4K in mid-July and ending the quarter at approximately $4.5K. Weekly downloads showed a notable increase towards the end of the quarter, reaching 3.6K in the week of September 20. The game also witnessed a steady rise in weekly active users, growing from 7.2K at the beginning of the quarter to 10.4K by the end.
Subway Surfers by Sybo Games ApS experienced a relatively stable revenue stream, with minor fluctuations throughout the quarter. Revenue peaked at $3.7K in mid-August before gradually declining to $1.6K by the end of September. Weekly downloads saw a significant spike in the week of September 20, reaching 12.8K. Active users, however, showed a declining trend, dropping from 310K in late June to 241K by the end of the quarter.
Crash Bandicoot: On the Run! published by King, had a downward trend in revenue, starting at $1.3K and declining to around $800 by the end of the quarter. Downloads also decreased over the period, from 5.3K in late June to 2.7K by the end of September. Active users followed a similar trend, decreasing from 29.7K at the start to 19.1K at the end of the quarter.
Super Mario Run from Nintendo Co., Ltd. maintained a fairly steady revenue, peaking at about $1.4K in early September. Weekly downloads showed an upward trend, reaching 4.8K in early September. The game also saw an increase in active users from 9.9K at the beginning of the quarter to 12.7K by early September before slightly declining to 9.7K by the end.
Sonic Forces: Run Battle Game by SEGA displayed a significant dip in revenue mid-quarter but recovered towards the end, peaking at $2.1K in late August and mid-September. Weekly downloads fluctuated, spiking at 2.3K in mid-September. Active users saw a rise from 8.2K in late June to 8.6K by mid-September, before slightly dropping to 5.8K by the end of the quarter.
For more detailed insights and data on these platformer games, visit Sensor Tower.